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	<title>Comments on: FFXI Lessons #1: How to be a Good Leader</title>
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	<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader</link>
	<description>these are my random musings...</description>
	<lastBuildDate>Sun, 04 Jul 2010 18:59:53 +0000</lastBuildDate>
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		<title>By: freelancejounin</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-84</link>
		<dc:creator>freelancejounin</dc:creator>
		<pubDate>Sat, 13 Feb 2010 06:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-84</guid>
		<description>I&#039;ll probably wait for FFXIV.  For one thing, I&#039;m not sure Iujk still exists.  I forgot my pol ID so I&#039;d have to recover it to even check.  For another, I did most of what I set out to do in FFXI: unlocking all the jobs, doing the solo fights for the summons, exploring most of the world, and learning to play at least one job really well.

That said, I always did enjoy our PTs.  Pretty much any PT with at least you, me, and Bad did well.  If not, we&#039;d either help them get better, make fun of them for an hour, or find some reason to leave, haha.  I still remember Bad&#039;s &quot;Sorry, wife aggro&quot;.  Best excuse ever - a completely irrefutable need to leave instantaneously.  Yeah, our PTs were definitely good times.

My method for leveling NIN without Utsusemi: go NIN/DNC and duo with someone.  If you get somebody good with you, you can crank out pages and kill chains with minimal downtime, giving you an XP rate as good as the average PT.  It definitely depends on both players&#039; skill, but I enjoyed it a lot when Syn and I would do it.  You could even solo as NIN/DNC and I did occasionally, but it&#039;s slower and not as fun (NIN/DNC != SAM/DNC).</description>
		<content:encoded><![CDATA[<p>I&#8217;ll probably wait for FFXIV.  For one thing, I&#8217;m not sure Iujk still exists.  I forgot my pol ID so I&#8217;d have to recover it to even check.  For another, I did most of what I set out to do in FFXI: unlocking all the jobs, doing the solo fights for the summons, exploring most of the world, and learning to play at least one job really well.</p>
<p>That said, I always did enjoy our PTs.  Pretty much any PT with at least you, me, and Bad did well.  If not, we&#8217;d either help them get better, make fun of them for an hour, or find some reason to leave, haha.  I still remember Bad&#8217;s &#8220;Sorry, wife aggro&#8221;.  Best excuse ever &#8211; a completely irrefutable need to leave instantaneously.  Yeah, our PTs were definitely good times.</p>
<p>My method for leveling NIN without Utsusemi: go NIN/DNC and duo with someone.  If you get somebody good with you, you can crank out pages and kill chains with minimal downtime, giving you an XP rate as good as the average PT.  It definitely depends on both players&#8217; skill, but I enjoyed it a lot when Syn and I would do it.  You could even solo as NIN/DNC and I did occasionally, but it&#8217;s slower and not as fun (NIN/DNC != SAM/DNC).</p>
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		<title>By: Noky</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-83</link>
		<dc:creator>Noky</dc:creator>
		<pubDate>Fri, 12 Feb 2010 19:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-83</guid>
		<description>Visions of the future! If you don&#039;t come back to FFXI now I demand you play FXIV when it drops.

I wish I took my screens of when we ran parties, they usually turned out pretty good. You need to show me how to level NIN without ever using Utsusemi; that&#039;s the one thing keeping me from acquiring the greatest sub-job ever.</description>
		<content:encoded><![CDATA[<p>Visions of the future! If you don&#8217;t come back to FFXI now I demand you play FXIV when it drops.</p>
<p>I wish I took my screens of when we ran parties, they usually turned out pretty good. You need to show me how to level NIN without ever using Utsusemi; that&#8217;s the one thing keeping me from acquiring the greatest sub-job ever.</p>
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		<title>By: freelancejounin</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-82</link>
		<dc:creator>freelancejounin</dc:creator>
		<pubDate>Fri, 12 Feb 2010 09:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-82</guid>
		<description>Hah! I just noticed that I&#039;m in this picture.  Man that brings back memories.</description>
		<content:encoded><![CDATA[<p>Hah! I just noticed that I&#8217;m in this picture.  Man that brings back memories.</p>
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		<title>By: Noky</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-79</link>
		<dc:creator>Noky</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-79</guid>
		<description>If you do end up talking on this topic, let me know. I&#039;ll throw up a copy or if it&#039;s on your blog, make a post sending people your way.

As for MMO experience, free MMOs tend not to stack-up to a paid experience. Dungeons and Dragons Online is the best free-to-play experience I&#039;ve had; you might want to start there. As for paid, World of Warcraft is huge and FFXI is my personal favorite. I hear Warhammer is also very good.</description>
		<content:encoded><![CDATA[<p>If you do end up talking on this topic, let me know. I&#8217;ll throw up a copy or if it&#8217;s on your blog, make a post sending people your way.</p>
<p>As for MMO experience, free MMOs tend not to stack-up to a paid experience. Dungeons and Dragons Online is the best free-to-play experience I&#8217;ve had; you might want to start there. As for paid, World of Warcraft is huge and FFXI is my personal favorite. I hear Warhammer is also very good.</p>
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		<title>By: Jan</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-78</link>
		<dc:creator>Jan</dc:creator>
		<pubDate>Tue, 09 Feb 2010 01:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-78</guid>
		<description>yay HCI! I like this topic too, I think I might borrow your topic... :)

You should not only know other people&#039;s weaknesses, but know their personalities as well. Different people respond to different kinds of behavior (some people like being given clear directions, other people like making their own choices, etc.). I really like this topic! Too bad I don&#039;t actually have any MMOs to do some &quot;research&quot; on...</description>
		<content:encoded><![CDATA[<p>yay HCI! I like this topic too, I think I might borrow your topic&#8230; <img src='http://www.iamnoky.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You should not only know other people&#8217;s weaknesses, but know their personalities as well. Different people respond to different kinds of behavior (some people like being given clear directions, other people like making their own choices, etc.). I really like this topic! Too bad I don&#8217;t actually have any MMOs to do some &#8220;research&#8221; on&#8230;</p>
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		<title>By: Noky</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-77</link>
		<dc:creator>Noky</dc:creator>
		<pubDate>Mon, 08 Feb 2010 17:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-77</guid>
		<description>I agree, knowing your party members can be a great boon. It gives you chance to know what people need to work on and where their strengths lie when assigning roles. It&#039;s hard when most parties are formed with strangers but for what are considered &quot;statics&quot; or linkshell-based groups that extra knowledge really helps.

I find that MMOs can teach you a lot about yourself and socializing with others but I think the digital medium loses a lot of the subtle clues you&#039;ll pick up on in &quot;analog&quot; situations. That sort of experience is really critical, which is reason not to spend too much time playing these games. Not that I&#039;d ever listen to my own advice.</description>
		<content:encoded><![CDATA[<p>I agree, knowing your party members can be a great boon. It gives you chance to know what people need to work on and where their strengths lie when assigning roles. It&#8217;s hard when most parties are formed with strangers but for what are considered &#8220;statics&#8221; or linkshell-based groups that extra knowledge really helps.</p>
<p>I find that MMOs can teach you a lot about yourself and socializing with others but I think the digital medium loses a lot of the subtle clues you&#8217;ll pick up on in &#8220;analog&#8221; situations. That sort of experience is really critical, which is reason not to spend too much time playing these games. Not that I&#8217;d ever listen to my own advice.</p>
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		<title>By: Chelsea Hayman</title>
		<link>http://www.iamnoky.com/2010/02/04/ffxi-lessons-1-how-to-be-a-good-leader/comment-page-1#comment-76</link>
		<dc:creator>Chelsea Hayman</dc:creator>
		<pubDate>Sat, 06 Feb 2010 20:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.iamnoky.com/?p=195#comment-76</guid>
		<description>I actually really like this analysis, I think it&#039;s kind of ingenious that you look at video games in this fashion. It kind of reminds me as to why Human Computer Interaction programs exist in the first place. I think that these kinds of tactical devices can actually teach you more about yourself sometimes. It&#039;s good to interact with other people, don&#039;t get me wrong, but it&#039;s equally interesting to interact with these little computer beings to see what kinds of lessons they&#039;re supposed to be teaching you.

I think another thing about being a party leader that is essential is to know the other people you are working with and be aware of their weaknesses. So, in some ways, you need to know their weaknesses to capitalize upon their strengths. Does that make sense?</description>
		<content:encoded><![CDATA[<p>I actually really like this analysis, I think it&#8217;s kind of ingenious that you look at video games in this fashion. It kind of reminds me as to why Human Computer Interaction programs exist in the first place. I think that these kinds of tactical devices can actually teach you more about yourself sometimes. It&#8217;s good to interact with other people, don&#8217;t get me wrong, but it&#8217;s equally interesting to interact with these little computer beings to see what kinds of lessons they&#8217;re supposed to be teaching you.</p>
<p>I think another thing about being a party leader that is essential is to know the other people you are working with and be aware of their weaknesses. So, in some ways, you need to know their weaknesses to capitalize upon their strengths. Does that make sense?</p>
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